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  • Our Projects
  • NEWS & TEASERS
  • CWSBP
  • DECAYED REALITY
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  • E.P.A Terminal
  • …  
    • Our Projects
    • NEWS & TEASERS
    • CWSBP
    • DECAYED REALITY
    • Community Add-Ons
    • E.P.A Terminal
ABOUT US
  • Our Projects
  • NEWS & TEASERS
  • CWSBP
  • DECAYED REALITY
  • Community Add-Ons
  • E.P.A Terminal
  • …  
    • Our Projects
    • NEWS & TEASERS
    • CWSBP
    • DECAYED REALITY
    • Community Add-Ons
    • E.P.A Terminal
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  • Our Projects
  • NEWS & TEASERS
  • CWSBP
  • DECAYED REALITY
  • Community Add-Ons
  • E.P.A Terminal
  • …  
    • Our Projects
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    • CWSBP
    • DECAYED REALITY
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ABOUT US
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CWSBP: 0.4

The BIGGEST and most Perfomant update yet!

· CWSMBP Add-On
  • Cracker’s Wither Storm: Bedrock Port [CWSBP] is an addon made by us to replicate the exact feel of Cracker’s Wither Storm Mod, originally made by nonamecrackers2. The original mod can be found on Curseforge, and we are allowed to make this addon by crackers himself.

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DEVELOPERS:

Creator (CWSBP) : Persom (Creator) and Tazo.

Developer(s): Spud! and Bibiboy.

Modellers, Texturing & Animation: Andel, Legendary Python, GioXD Games, FireSG, Tazo, Spud!, MCSM and shadow_h7_65587.

This video shows EVERYTHING in the add-on! check it out!

Stealing Assets, and anything from our addons can get you in legal trouble. Leaks shared on YouTube will be striked as a Copyright Claim, and other leaks from discord will have punishment put in place.

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Download CWSBP 0.4 [Mediafire]

Not recommended to download this as it's outdated!

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Changelog!

  • wither storm being able to rise after someone approaches the command block
  • wither storm can be distracted using fireworks
  • dead body removed after the storm rises
  • new ribs animation
  • organized folders of the models and stuff
  • fixed some body rotation on dead ws
  • fixed severeds
  • Changed the ws's texture to match java (1:1 !!!1!11!)
  • Changed the dead ws model
  • Tweaked the lower tentacle animation
  • Tweaked some models
  • Added more debris on later splitted stages
  • Made it so a ding only plays when you turn off a head's beam with a projectile
  • no more crazy invulnerable wither
  • Removed the camera shakes when the storm evolves (java parity)
  • Changed the glow's opacity and color to match java
  • The ws skulls are 25% slower
  • the symbiont does not shake the camera when it spawns and when its killed (parity)
  • added more parity with clusters
  • Changed the debris rings texture to match java
    Fixed the Night glow's texture and size
  • Changed the head's texture Changed the beam's color and opacity to match java
  • Tweaked the debris animation to make the blocks spin faster
    Changed the destroyer stage animation to match java
    Changed every model to fully match java (except stage 4.5 model)
  • Improved the stage 6 and 8 models, fully matching javaImproved the segments, matching java too
  • fixed some fog related issues
  • fixed the oldest issue in the port, the tentacles not moving on stage 5.5
  • Withered Symbiont glowing emissive like PC mod.
  • Perfect invulnerable Wither Storm growing and blink till it into Wither Storm
  • New block animation when it's absorbed from ground
  • Wither (wither storm and original wither boss) heads will not look at back like cursed anymore
  • The block cluster model have a separated folder/types, regular model and "grass dirt" based on Minecraft physics (you probably know this one cuz any block on grass will turn into dirt)
  • Block/Clusters will no longer spawn once the wither storm is dead.- Fixed storm:grass_blocksmall animation.
  • New wither spawn animation
  • The symbiont’s attack is now faster once’s at half health.Fixed the symbiont dies by hitting once.
  • Removed the ender dragon runtime from the early stages of clusters.
  • Symbiont produces smoke when dying
  • Some little improvements for the 2nd stage attacks
  • Fixed Super TNTFixed Formidibomb
    Slightly changed the symbiont attacks
    Added the symbiont’s new theme
    The symbiont’s back now glows when down
    Remade the symbiont’s jump smash attack
    Fixed the wither storm rising function
    The wither storm always looks down
    And some model fixes
  • Made the symbiont jump smash when hurt by playerstorm:spawn is now gone
    The wither storm theme will only plays when close to it
    The clusters and items will orbit the storm
    Commanded wither will now chase you
  • Added the theme when the storm rises once again
  • Made the commanded wither stage more mature
    Made the storm chases the player even on creative
  • The storm is now more cooler (beam)
  • Fixed the commanded stages debris transparent
  • Fixed some of the projectiles
    The Clusters have separated UV models which can works with other texture if you apply a custom Global Resource Packs.
  • Clusters has been revamped and it flies faster by changing the family types.
  • Wither Storm Head and Wither Command Block Stage cannot be hurted by Clusters (I remastered it a little bit)
  • The Command Block entity have clang sounds when you hit it.
  • Command Block sounds from original java mod have been added.
  • vanilla grassblock_side_carried texture has been turned from old 1.0 to 1.14+ (goodbye the old grass block side texture lol)

Enhanced the glare visual

  • Fixed all the sickened mobs
  • i mostly revamped the clusters system, so aside from looking better, it should run better!
  • so more perfomance there folks
  • i tweaked some stuff to gain more performance
  • I prepared the ambient fade in and the music controllers
  • Added beam particles for all devices!
  • the command wither should now grab more clusters (aside from the 1 block thingy ofc)
  • tweaked the storm height and it´s function
  • removed useless behavior animations and changed them to functions
  • 5.25 is added
  • And some enhancements
  • Also ambient sounds is fixed
  • all command block weapons are added
  • The Command Block ribs (outside) reviving animation will not restart after the player approach or hit it. (if you use persom's version and hit the command block ribs when you approaching it, the revive animation will have a bug but lucky for you that I fixed it)
  • Firework bundle entity textures has been fixed.
  • The fragments (wither boss command block) and the block renderers hurt color are not in red when you trying to kill or hurt it.
  • Clusters (well at least that's 1x1 since other one can destroys hard blocks by fill command) will not absorbing hard blocks. (example: bedrock, command block, etc...)
  • Wither Storm head death entity has been fixed.
  • Ceyrct's lying Zombie block texture also fixed.
  • The entity files has folder groups so when you editing it you'll no longer confused. For example: Sickened mobs will be added in "sickened_mobs" folder."
    Added new models for the commanded wither
  • Renamed all stages to phases
  • Fixed cyclops stage not picking up any
  • Commanded WIther is now mature (prob)
  • Replaced new fogs by itzcubify
  • Some bug fixes
  • Various bug fixes
  • Added phase 3.1 and 3.2
  • and there is so much more! we just forgot abt it lmfao

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